OpenShot Audio Library | OpenShotAudio 0.4.0
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This is the complete list of members for juce::MemoryAudioSource, including all inherited members.
AudioSource()=default | juce::AudioSource | protected |
getNextAudioBlock(const AudioSourceChannelInfo &bufferToFill) override | juce::MemoryAudioSource | virtual |
getNextReadPosition() const override | juce::MemoryAudioSource | virtual |
getTotalLength() const override | juce::MemoryAudioSource | virtual |
isLooping() const override | juce::MemoryAudioSource | virtual |
MemoryAudioSource(AudioBuffer< float > &audioBuffer, bool copyMemory, bool shouldLoop=false) | juce::MemoryAudioSource | |
PositionableAudioSource()=default | juce::PositionableAudioSource | protected |
prepareToPlay(int samplesPerBlockExpected, double sampleRate) override | juce::MemoryAudioSource | virtual |
releaseResources() override | juce::MemoryAudioSource | virtual |
setLooping(bool shouldLoop) override | juce::MemoryAudioSource | virtual |
setNextReadPosition(int64 newPosition) override | juce::MemoryAudioSource | virtual |
~AudioSource()=default | juce::AudioSource | virtual |
~PositionableAudioSource() override=default | juce::PositionableAudioSource |